Analog Game Studies Volume Iv


Analog Game Studies Volume Iv
Author: Evan Torner
Publisher: Lulu.com
ISBN: 1678151068
Size: 27.67 MB
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Analog Game Studies Volume Iv

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Analog Game Studies: Volume IV
Language: en
Pages:
Authors: Evan Torner, Aaron Trammell, Emma Leigh Waldron, Shelly Jones
Categories:
Type: BOOK - Published: - Publisher: Lulu.com
Books about Analog Game Studies: Volume IV
Analog Game Studies: Volume I
Language: en
Pages: 218
Authors: Aaron Trammell, Evan Torner, Emma Leigh Waldron
Categories: Education
Type: BOOK - Published: 2016-06-23 - Publisher: Lulu.com
Analog Game Studiesis a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more.Analog Game Studieswas founded to reserve a space for scholarship on analog games in the wider field of game studies."
Analog Game Studies: Volume III
Language: en
Pages:
Authors: Evan Torner, Aaron Trammell, Emma Leigh Waldron
Categories: Education
Type: BOOK - Published: - Publisher: Lulu.com
Books about Analog Game Studies: Volume III
Videogame Sciences and Arts
Language: en
Pages: 277
Authors: Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.
Tabletop RPG Design in Theory and Practice at the Forge, 2001–2012
Language: en
Pages: 268
Authors: William J. White
Categories: Social Science
Type: BOOK - Published: 2020-09-02 - Publisher: Springer Nature
​This book provides an introduction to the Forge, an online discussion site for tabletop role-playing game (TRPG) design, play, and publication that was active during the first years of the twenty-first century and which served as an important locus for experimentation in game design and production during that time. Aimed at game studies scholars, for whom the ideas formulated at or popularized by the Forge are of key interest, the book also attempts to provide an accessible account of the growth and development of the Forge as a site of participatory culture. It situates the Forge within the broader context of TRPG discourse, and connects “Forge theory” to the academic investigation of role-playing.
Die Kunst des Game Designs
Language: de
Pages: 680
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2020-01-28 - Publisher: BoD – Books on Demand
Jeder kann die Grundlagen des Game Designs meistern - dazu bedarf es keines technischen Fachwissens. Dabei zeigt sich, dass die gleichen psychologischen Grundprinzipien, die für Brett-, Karten- und Sportspiele funktionieren, ebenso der Schlüssel für die Entwicklung qualitativ hochwertiger Videospiele sind. Mit diesem Buch lernen Sie, wie Sie im Prozess der Spielekonzeption und -entwicklung vorgehen, um bessere Games zu kreieren. Jesse Schell zeigt, wie Sie Ihr Game durch eine strukturierte methodische Vorgehensweise Schritt für Schritt deutlich verbessern. Mehr als 100 gezielte Fragestellungen eröffnen Ihnen dabei neue Perspektiven auf Ihr Game, so dass Sie die Features finden, die es erfolgreich machen. Hierzu gehören z. B. Fragen wie: Welche Herausforderungen stellt mein Spiel an die Spieler? Fördert es den Wettbewerb unter den Spielern? Werden sie dazu motiviert, gewinnen zu wollen? So werden über hundert entscheidende Charakteristika für ein gut konzipiertes Spiel untersucht. Mit diesem Buch wissen Sie, worauf es bei einem guten Game ankommt und was Sie alles bedenken sollten, damit Ihr Game die Erwartungen Ihrer Spieler erfüllt und gerne gespielt wird. Zugleich liefert es Ihnen jede Menge Inspiration - halten Sie beim Lesen Zettel und Stift bereit, um Ihre neuen Ideen sofort festhalten zu können.
Wiley Encyclopedia of Telecommunications, Volume 4
Language: en
Pages: 750
Authors: John G. Proakis
Categories: Technology & Engineering
Type: BOOK - Published: 2003-01-06 - Publisher: Wiley-Interscience
"Contains 275 tutorial articles focused on modern telecommunications topics. The contents include articles on communication networks, source coding and decoding, channel coding and decoding, modulation and demodulation, optical communications, satellite communications, underwater acoustic communications, radio propagation, antennas, multiuser communications, magnetic storage systems, and a variety of standards"--V.1, p. v.
IBM Journal of Research and Development
Language: en
Pages:
Authors: John G. Proakis
Categories: Electric engineering
Type: BOOK - Published: 1959 - Publisher:
Books about IBM Journal of Research and Development
Philosophy of Law
Language: en
Pages: 509
Authors: John Finnis
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2011-04-07 - Publisher: Oxford University Press
John Finnis has been a central figure in the development of legal philosophy over the past half-century. This volume of his Collected Essays shows the full range and power of his contributions to core problems in the philosophy of law: the foundations of law's authority; legal reasoning; constitutional theory; and the logic of law-making.
Gaming Research & Review Journal
Language: en
Pages:
Authors: John Finnis
Categories: Gambling
Type: BOOK - Published: 1996 - Publisher:
Books about Gaming Research & Review Journal