Gamer Trouble


Gamer Trouble
Author: Amanda Phillips
Publisher: NYU Press
ISBN: 1479834920
Size: 41.21 MB
Format: PDF, Mobi
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Gamer Trouble

eBook File: Gamer-trouble.PDF Book by Amanda Phillips, Gamer Trouble Books available in PDF, EPUB, Mobi Format. Download Gamer Trouble books, Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment campaigns, industry animation practices, and popular video games like Portal and Mass Effect, Phillips adds essential analytical tools to our conversations about video games. She embraces the trouble that attends disciplinary crossroads, linking the violent hate speech of trolls and the representational practices marginalizing people of color, women, and queers in entertainment media to the dehumanizing logic undergirding computation and the optimization strategies of gameplay. From the microcosmic level of electricity and flicks of a thumb to the grand stages of identity politics and global capitalism, wherever gamers find themselves, gamer trouble follows. As reinvigorated forms of racism, sexism, and homophobia thrive in games and gaming communities, Phillips follows the lead of those who have been making good trouble all along, agitating for a better world.


Gamer Trouble
Language: en
Pages: 256
Authors: Amanda Phillips
Categories: Social Science
Type: BOOK - Published: 2020-04-21 - Publisher: NYU Press
Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment campaigns, industry animation practices, and popular video games like Portal and Mass Effect, Phillips adds essential analytical tools to our conversations about video games. She embraces the trouble that attends disciplinary crossroads, linking the violent hate speech of trolls and the representational practices marginalizing people of color, women, and queers in entertainment media to the dehumanizing logic undergirding computation and the optimization strategies of gameplay. From the microcosmic level of electricity and flicks of a thumb to the grand stages of identity politics and global capitalism, wherever gamers find themselves,
US Black Engineer & IT
Language: en
Pages: 56
Authors: Amanda Phillips
Categories: Social Science
Type: MAGAZINE - Published: 1998-12 - Publisher:
Books about US Black Engineer & IT
Hot Tubs and Pac-Man
Language: en
Pages: 148
Authors: Anne Ladyem McDivitt
Categories: History
Type: BOOK - Published: 2020-10-12 - Publisher: Walter de Gruyter GmbH & Co KG
This work looks at the gendered nature of the US video gaming industry. Although there were attempts to incorporate women into development roles and market towards them as players, the creation of video games and the industry began in a world strongly gendered male. The early 1980s saw a blip of hope that the counter-cultural industry focused on fun would begin to include women, but after the video game industry crash, this free-wheeling freedom of the industry ended along with the beginnings of the inclusion of women. Many of the threads that began in the early years continued or have parallels with the modern video game industry. The industry continues to struggle with gender relations in the workplace and with the strongly gendered male demographic that the industry perceives as its main market.
Computer Gamer's Bible
Language: en
Pages: 641
Authors: Mark L. Chambers, Rob Smith
Categories: Games & Activities
Type: BOOK - Published: 2000-04-06 - Publisher: Wiley
Discover how to make your PC the ultimate gaming machine … Take your gaming experience to the next level! This one-of-a-kind reference examines the latest hardware and software, explains how to improve your current system, and provides step-by-step instructions for installing a video card, programming a joystick, and more. From the hottest new games to peripherals, sound and video cards, 3D controllers, and multiplayer network connections, the Computer Gamer's Bible delivers all you need to make your games look, sound, and play better. Inside, you'll find complete coverage of computer game software and hardware Learn about the hottest gaming technologies for PCs and Macs Find more than 20 do-it-yourself projects to optimize, augment, or upgrade your system Pinpoint the ideal system specs for the kinds of games you play Select the best controller, video card, and sound card for your system Pump up the volume with surround-sound software, speakers, and subwoofers Go three-dimensional with 3D glasses, goggles, and gadgets Play to win with other gamers on a network or over the Internet Optimize your gaming system with DirectX and DirectSound from Microsoft Get inside your games with patches, levels, cheats, and walkthroughs Hot demos on CD-ROM, including: Drakan Need for
Indian Gaming
Language: en
Pages:
Authors: Mark L. Chambers, Rob Smith
Categories: Gambling
Type: BOOK - Published: 2008 - Publisher:
Books about Indian Gaming
Computer Gaming World
Language: en
Pages:
Authors: Mark L. Chambers, Rob Smith
Categories: Computer games
Type: BOOK - Published: 2003 - Publisher:
Books about Computer Gaming World
Treasure Hunters in Trouble
Language: en
Pages: 112
Authors: Winter Morgan
Categories: Juvenile Fiction
Type: BOOK - Published: 2015-02-03 - Publisher: Simon and Schuster
In this fourth installment of the Minecraft Gamer’s Adventure series, Steve receives a distress call from his friends Max, Lucy, and Henry. They have found an abundance of treasure in a temple, but they can’t get out! He immediately sets off for the desert to help his friends. Once Steve gets to them, they will all be rewarded with a supply of emeralds, gold ingots, and many other rare treasures. But saving his friends and helping them extract the treasure isn’t as easy as he thinks it will be. He enlists the aid of a neighbor to help him on his quest. With his friend Kyra in tow, the two brave a trip through the nether, get stuck at sea, face hostile chicken jockeys, and become trapped in a cave filled with spiders. They have to find their way to their treasure hunter friends while battling hostile mobs in this tale about trickery and treasuring friendship. Will Steve be able to brave the nether and rescue his friends? And will anyone get to go home with chests full of treasure? Find out in this thrilling fourth installment of the Minecraft Gamer’s Adventure series! Sky Pony Press, with our Good Books,
Trouble in River City
Language: en
Pages:
Authors: Dmitri C. Williams
Categories: Juvenile Fiction
Type: BOOK - Published: 2004 - Publisher:
Books about Trouble in River City
Computer Gaming World's Why Won't This #@$! Game Work
Language: en
Pages: 163
Authors: Denny Atkin, Terry Coleman
Categories: Games & Activities
Type: BOOK - Published: 1997 - Publisher: Brady
PC Gaming: Computer Gaming World's Instant Expert Guide covers everything new game players need to know, such as game genres, terminology, ratings, and new technology, as well as hardware needs, accessories, and how to troubleshoot the most common problems. The free CD includes hot game demos, such as Quake, Star Trek Generations and Command & Conquer Red Alert, which are attractive to avid players, but will also serve as a "try-before-you-buy" sampler for new gamers.
Journal of Game Development
Language: en
Pages:
Authors: Denny Atkin, Terry Coleman
Categories: Computer games
Type: BOOK - Published: 2004 - Publisher:
Books about Journal of Game Development