Unreal Engine 4 For Design Visualization


Unreal Engine 4 For Design Visualization
Author: Tom Shannon
Publisher: Addison-Wesley Professional
ISBN: 013468074X
Size: 42.47 MB
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Unreal Engine 4 For Design Visualization

eBook File: Unreal-engine-4-for-design-visualization.PDF Book by Tom Shannon, Unreal Engine 4 For Design Visualization Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 For Design Visualization books, The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4’s stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease of use redefines the state of the art and has turned the gaming, film, and visualization industries on their heads. Unreal Engine 4 for Design Visualization delivers the knowledge visualization professionals need to leverage UE4’s immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, mentoring you through the entire process of building outstanding visualization content–all with realistic, carefully documented, step-by-step sample projects. Shannon answers the questions most often asked about UE4 visualization, addressing issues ranging from data import and processing to lighting, advanced materials, and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems, even when it uses similar terminology. Throughout, he writes from the perspective of visualization professionals in architecture, engineering, or science–not gaming. Understand UE4’s components and development environment Master UE4’s pipeline from source data to delivered application Recognize and adapt to the differences between UE4 and traditional visualization and rendering techniques Achieve staggering realism with UE4’s Physically Based Rendering (PBR) Materials, Lighting, and Post-Processing pipelines Create production-ready Materials with the interactive real-time Material Editor Quickly set up projects, import massive datasets, and populate worlds with accurate visualization data Develop bright, warm lighting for architectural visualizations Create pre-rendered animations with Sequencer Use Blueprints Visual Scripting to create complex interactions without writing a single line of code Work with (and around) UE4’s limitations and leveraging its advantages to achieve your vision All UE4 project files and 3ds Max source files, plus additional resources and links, are available at the book's companion website.


Unreal Engine 4 for Design Visualization
Language: en
Pages: 99998
Authors: Tom Shannon
Categories: Computers
Type: BOOK - Published: 2017-07-24 - Publisher: Addison-Wesley Professional
The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4’s stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease
Unreal Engine 4 for design visualization
Language: en
Pages:
Authors: Tom Shannon
Categories: Computers
Type: BOOK - Published: 2018 - Publisher:
Books about Unreal Engine 4 for design visualization
Immersive 3D Design Visualization
Language: en
Pages: 334
Authors: Abhishek Kumar
Categories: Computers
Type: BOOK - Published: 2021-01-08 - Publisher: Apress
Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration
Unreal Engine: Architectural Visualization
Language: en
Pages:
Authors: Abhishek Kumar
Categories: Computers
Type: BOOK - Published: 2015 - Publisher:
Learn how to showcase an architectural design in real time, using the Unreal 4 game engine. A cutting-edge game engine, Unreal is known for sophisticated look development due to its robust lighting and physically based materials, and its tools work equally well for highly detailed and interactive architectural renderings. This
Unreal Engine 4 Virtual Reality Projects
Language: en
Pages: 632
Authors: Kevin Mack, Robert Ruud
Categories: Computers
Type: BOOK - Published: 2019-04-30 - Publisher: Packt Publishing Ltd
Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more. Key Features Learn about effective VR design and develop virtual reality games and applications for every VR
Cooperative Design, Visualization, and Engineering
Language: en
Pages: 396
Authors: Yuhua Luo
Categories: Computers
Type: BOOK - Published: 2016-10-13 - Publisher: Springer
This book constitutes the refereed proceedings of the 13th InternationalConference on Cooperative Design, Visualization, and Engineering, CDVE2016, held in Sydney, NSW, Australia, in October 2016. The 42 full papers and 9 short papers presented were carefully reviewed and selected from 89 submissions. The papers cover a broad range of topics
Augmented Reality, Virtual Reality, and Computer Graphics
Language: en
Pages: 724
Authors: Lucio Tommaso De Paolis, Patrick Bourdot
Categories: Computers
Type: BOOK - Published: 2018-07-13 - Publisher: Springer
The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions.
Unreal Engine VR Cookbook
Language: en
Pages: 288
Authors: Mitch McCaffrey
Categories: Computers
Type: BOOK - Published: 2017-02-09 - Publisher: Addison-Wesley Professional
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with
Cooperative Design, Visualization, and Engineering
Language: en
Pages:
Authors: Mitch McCaffrey
Categories: Architectural design
Type: BOOK - Published: 2004 - Publisher:
Books about Cooperative Design, Visualization, and Engineering
VR Integrated Heritage Recreation
Language: en
Pages: 332
Authors: Abhishek Kumar
Categories: Computers
Type: BOOK - Published: 2020-08-09 - Publisher: Apress
Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. Some of the most popular video games in recent years have historical